package com.xgg.taiwuinfo.gongfa.shaolin.zhifa;

import com.xgg.taiwuinfo.R;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Zhifa;
import com.xgg.taiwuinfo.gongfa.readingeffect.Reading_Text;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class DaLiJinGangZhi extends Gongfa_Cuipo_Zhifa {

    public DaLiJinGangZhi()
    {
        super("大力金刚指" , 6 , Element.ELEMENT_METAL , Inherit.INHERIT_SHAOLIN);
        mGridOccupy = 2;
        //式
        Shi = new int[] { 0 , 3 , 0};/*崩点拿*/
        //施法时间及气势
        ability_cast = new Ability_Cast(28 , 100, 0);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {2,2,6}, new int[] { 112, 80, 240});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         55, 5, 1,
                /*四肢*/           10, 10, 0, 0,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(36,144,0,0.5 , 0, 0);
        PushYunGongObject(Gongfa.ABL_INDEX_Lidao ,200 );
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_ZF] = 250;
        mAttrRequired[Requirement.ATTR_LL] = 165;
        mAttrRequired[Requirement.ATTR_DL] = 50;
        mJiyiRequired[Requirement.JY_FX] = 250;

        PosfullReading = new Reading_Text(R.string.reading_dalijingangzhi_pos);
        NegfullReading = new Reading_Text(R.string.reading_dalijingangzhi_neg);
    }
}
